Quote from paulcpaulc on 01/04/2019, 21:32I designed the Non-Intrusive Realt-time Debugger (NIRD) and used it with games producers on things like The Seventh Guest, Burn:Cycle etc
In lunchtime wrote a Wolf3D-style game engine and tuned it using the NIRD
From that I went on to write RamRaid and Atlantis: The Last Resort
Happy to answer any questions from this fun time in my life
Cheers,
Paul Clarke
I designed the Non-Intrusive Realt-time Debugger (NIRD) and used it with games producers on things like The Seventh Guest, Burn:Cycle etc
In lunchtime wrote a Wolf3D-style game engine and tuned it using the NIRD
From that I went on to write RamRaid and Atlantis: The Last Resort
Happy to answer any questions from this fun time in my life
Cheers,
Paul Clarke
Quote from Alan_CDIZone on 02/04/2019, 23:06Welcome Paul, I love these games very much. I completed Atlantis on the easy level in 1999 and am now playing on the medium one - much tougher!! You did great making these games for CD-I. I also loved reading the end credits 🙂
Welcome Paul, I love these games very much. I completed Atlantis on the easy level in 1999 and am now playing on the medium one - much tougher!! You did great making these games for CD-I. I also loved reading the end credits 🙂